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Spatial Audio Mixing

Our work extends to every corner of the music industry and, indeed, beyond it. We collaborate with artists and producers across all markets, genres, commercial applications, and labels, working closely with Sony Music, Universal Music, Warner Music, indie labels and artist management companies to create immersive audio mixes in 360 Reality Audio and Dolby Atmos. From pre-existing multi-track recordings, we re-mix the audio and encode to the leading 3D audio formats for DSP delivery.

Situated at landmark London studio The Crypt, we also have the facilities to record multi-tracks and overdubs, mix and master, and produce music with conversion to immersive formats in mind. 

OUR ARTISTS

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Spatial Audio Videos

Besides producing audio, we co-produce music videos for clients such as Dua Lipa and Kojey Radical, recording ambient sound, engaging in sound design, and utilising Spatial Audio technology to bring stunning videos to life. We also specialise in sound for "live sessions", rendering audio in binaural to represent 360º immersion.

OUR PROCESS

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RECEIVE

STEMS

Stage 1

We source stems and stereo masters from labels, artists, or studios. 

We can also digitise audio from tapes if needed.

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STEMS

PREPARATION

Stage 2

We verify the received stems against the stereo master to ensure all elements required for a spatial mix are present. Then, we import and prepare the tracks for spatialisation.

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MIX

STEMS

Stage 3

We then mix the stems in our high-end spatial studios, enhancing sound movement, tonal balance, EQ, dynamic processing, and spatial effects.

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CRITICAL

LISTENING

Stage  4

Critical listening is conducted across high-end speakers, consumer headphones, soundbars, TVs, mobile phones, and laptops. The final mixes are then sent to the client for review. 

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REVISE
TRACKS

Stage 5

We revise the mixes based on client feedback, ensuring that each track’s spatial adaptation aligns with the client’s creative vision. At this stage, we maintain close communication with the client to ensure the highest possible quality for their music.

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MASTRERING &

DELIVERY

Stage 6

Final tweaks and quality checks.
We then master and encode the Spatial Audio file and safely delivering it to the client.

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